Untuk membuat "Game Tangkep Pocong" ini kita membutuhkan beberapa item. yaitu :
jika anda tidak jelas anda bisa tanyakan kepada saya di klik sini
1. gambar si pocong (tentunya)
2. sebuah label (caption : SCORE)
3. 2 buah tombol (tombol Start dan tombol stop)
ok, kita mulai saja.
Pertama, desain form hingga membentuk seperti ini
Kedua, masukan kode dibawah :
unit UPocong;
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ExtCtrls, jpeg, StdCtrls;
type
TForm1 = class(TForm)
Label1: TLabel;
Edit1: TEdit;
Button1: TButton;
Button2: TButton;
Image1: TImage;
Image2: TImage;
Image3: TImage;
Image4: TImage;
Timer1: TTimer;
procedure FormCreate(Sender: TObject);
procedure Button1Click(Sender: TObject);
procedure Button2Click(Sender: TObject);
private
{ Private declarations }
public
procedure aktif; //procedure bila sedang aktif
procedure nonaktif; //procedure bila sedang tidak aktif
{ Public declarations }
end;
var
Form1: TForm1;
implementation
{$R *.dfm}
procedure tform1.aktif;
begin
Image1.enabled:=True;
Image2.enabled:=True;
Image3.enabled:=True;
Image4.enabled:=True;
Edit1.Enabled:=True;
Button2.enabled:=True;
Image4.Visible:=True;
Timer1.Enabled:=True;
end;
procedure tform1.nonaktif;
begin
Image1.enabled:=false;
Image2.enabled:=false;
Image3.enabled:=false;
Image4.enabled:=false;
Edit1.Enabled:=false;
Button2.enabled:=false;
end;
procedure TForm1.FormCreate(Sender: TObject);
begin
nonaktif;
end;
procedure TForm1.Button1Click(Sender: TObject);
begin
aktif;
end;
procedure TForm1.Image1MouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
begin
Image1.left:=Random(Left);
Image1.Top:=Random(top);
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
close;
end;
procedure TForm1.Image2MouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
begin
Image2.left:=Random(Left);
Image2.Top:=Random(top);
end;
procedure TForm1.Image3MouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
begin
Image3.left:=Random(Left);
Image3.Top:=Random(top);
end;
procedure TForm1.Image4MouseMove(Sender: TObject; Shift: TShiftState; X,
Y: Integer);
begin
Image4.left:=Random(Left);
Image4.Top:=Random(top);
end;
procedure TForm1.Image1Click(Sender: TObject);
begin
Image1.Visible:=False;
Edit1.text:=IntToStr(strtoint(Edit1.text)+20);
end;
procedure TForm1.Image2Click(Sender: TObject);
begin
Image2.Visible:=False;
Edit1.text:=IntToStr(strtoint(Edit1.text)+20);
end;
procedure TForm1.Image3Click(Sender: TObject);
begin
Image3.Visible:=False;
Edit1.text:=IntToStr(strtoint(Edit1.text)+20);
end;
procedure TForm1.Image4Click(Sender: TObject);
begin
Image4.Visible:=False;
Edit1.text:=IntToStr(strtoint(Edit1.text)+20);
end;
procedure TForm1.Edit1Change(Sender: TObject);
begin
if Edit1.Text='100' then
begin
nonaktif;
ShowMessage('anda menang');
end
end;
procedure TForm1.Timer1Timer(Sender: TObject);
begin
aktif;
ShowMessage('Game Over');
end;
end.